Monday, August 21, 2006

Domination

Wow, almost five months have passed without a blog entry. That's really a bit much. I wanted to put up a couple of songs a week for a while, but I guess I never got around to it. Well, at least I've finally gotten around to releasing version 0.1 of the game I've been working on, Domination. It's a cheap rip-off of some old Mac game I used to play and enjoy, but that I've forgotten the name of. It's also barely functional so be prepared for a lot of bugs, including some nasty display issues. Oh, also be prepared to have no idea what's going on, because I'm not going to give you a help file or anything. But the right mouse button moves a unit, the left button selects a unit (and the hex it's in - cities are hard to notice but rather critical!), 's' puts a unit to sleep (there's a menu item too), space skips a unit and enter ends the turn (when all your units have either moved or are following orders from a previous turn). There's no sound but there are some rather pathetic graphic effects. Oh, and the game saves automatically at the end of every turn, so if it goes kablooie, you can always select Game/Open and start where you left off. One more thing, of course it requires the Java 5.0 Runtime Environment (which you don't have) - "java -jar domination.jar". If I could release a half-game faster than Sun releases an entire major revision of their language, you wouldn't feel like you have to download 200 megs of cruft every time you want to play my 150K programs. Anyway, good luck!

PS I got a job